engine change (devlog 1)
oddities » Devlog
Hello there! I am publicly switching game engines from Unity to Godot due to Unity’s implementation of a runtime fee. I do not believe I would be able to afford the fees with Unity, and would rather support and use this open source alternative.
Game progress has been going well! Many important aspects have been worked on, mainly the storyline and many art aspects. We do not have anymore demos until near release, but I may upload concept art and snippets of the game the team has made.
- 1024ping
oddities
somethings off
Status | In development |
Author | 1024ping |
Genre | Adventure, Puzzle, Role Playing |
Tags | 3D, First-Person, Singleplayer, weirdcore |
Languages | English |
More posts
- split (devlog 4)Aug 02, 2024
- slight logo change (devlog 3)May 21, 2024
- devlog 2Jan 30, 2024
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